FW 1.40, 1.41. Didn’t check earlier versions.
I noticed some minor level variations in working with a single track across different channels and think I’ve narrowed it down to an offset issue with input trim.
Observed on input trim:
- For a given input signal (sine wave), if trim is set at 0dB and has never been taken past -24/+24 limits then you get a “0dB” out of trim. Base reference.
- If you take trim past -24 (it stops at -24) and back to 0dB, the output signal is about 1/2dB higher than 0dB ref.
- If you take trim past +24 (it stops at +24) and back to 0dB, the output signal is about 1/2dB lower than 0dB ref.
I have yet to find a way to “reset” this channel back to the 0dB reference short of recalling the scene or show. If you save it with the trim offset then the scene/show will forever have the offset.
As an aside, I have some PEQ gains that I can’t get to read 0dB that appear to be behaving in a similar fashion but are at least displaying the fraction gain offset (.1).
Jay