some parameters not separatable (like fx sends and monitorline sends, I want fx send levels in my scenes, i do not want monitorline send levels in my scenes, unless i can bulk update them quickly and easily, or make the send level for all channels to a certain monitor mix, “scene safe”),
no indication of the last recalled scene,
no workable implementation of autoincrement,
no central scenes (names of the scenes can depend on the controller)
I agree that the scene functionality needs improvement - but with planning you can work around the above monitor send problem by not storing duplicate information into all your scenes. I never store monitor levels other than to certain “Master” scenes throughout a show. Most of the time you only need one master scene at the start that sets all the monitor levels etc. Then if the drummer says “more kick through the show please” then just edit the master scene and you are done as all other scenes don’t include this information. It’s not ideal but so far this works for me. You have to set up edited scenes in advance and then only use “update” instead of Store all.
Still - we do need the ability to copy/update/remove individual/selected scene elements to all or selected scenes etc in one edit. Scene functionality/safes etc have improved significantly with past firmware updates - lets hope it continues
It might also be useful to save “Master” scenes and have some subsequent scenes be deltas or offsets from the master. This way you could maintain scene changes and also have scene checkpoints where adjusments to the entire sequence could be done.
For example, I know from scene to scene that I’ve work out the times when something needs to be louder or softer, but for some venue I need the entire sequence to be 3db hotter. If a series of scenes are only relative to the beginning scene the dynamics is maintained. I would even have the option of inserting additional master scenes in the sequence. One way to manage the sequence is for the intermediate scenes to only store the changes from the previous save or relative to a preprogrammed master.