Can the recall scope of the scene be local to that scene rather than global?
The global safes and scope has it’s uses but it’s unusable for doing other things.
It pains me to say it but the X32’s implementation of this is pretty good…
Cheers
Can the recall scope of the scene be local to that scene rather than global?
The global safes and scope has it’s uses but it’s unusable for doing other things.
It pains me to say it but the X32’s implementation of this is pretty good…
Cheers
You’re not the first who compares the SQ with the X32/M32 and find out that there are some, hmm, points for improvement of the SQ in this comparison. Hopefully the guys at A&H will hear us and will give us that improvements asap.
At the moment the answer to your question is simply “no”. Sorry for you and others who likes to have a per scene recall safe configuration too.
But to be fair, the X32 was not that good as it is now, especially they added a lot of features for using the desk in theatrical environments with cue list, recall safes and snippets. But in the beginning it was a little bit better than the SQ is now but not too much.
Let’s see what the long term future will bring.