This is so minor, but it really bugs me. How come level adjustments don’t have consistent steps/increments? For instance (though this behavior can be observed all over the place, not just main and send levels), setting the absolute level of something in an Action. The default value is 0.0 dB. Want to set it to +3 dB? Can’t be done on the surface. Closest it gets using touch and turn is 2.9 dB. Can I hear that 0.1 dB? Absolutely not, but it’s so annoying that it isn’t a whole number. Same thing if you wanted to set it to +6 dB. Closest is 5.9 dB.
Now here’s the kicker: if you go all the way to +10, you can back down to +3.0 dB exactly! Huh???
From what I can tell, regardless of where you start, the steps up and down vary between 0.6 and 0.5 dB all the way through the full range. Why in the world does it change???
So I guess I’m asking that the developers lock it to 0.5 dB increments (or 0.1 dB, if finer resolution is desired).