De-Esser??

1.9 is working great for me, Qdrive control is really handy.
Would a frequency selective de-esser be possible? I would even take
an option just to switch a compressor into a de-esser mode. I could
work around that by assigning the de-essed channel or channels to a group
or groups and applying compression there if needed.

The group thing would leave the Qu-16 users behind…
I would love a compressor as well

I would love a proper deesser as well.

I´ve been using the following work around:

  • Activate the Ducker on the channel you wish to deS
  • Choose an unused aux send master as sidechain for the Ducker
  • Send the channel you wish to deS to the previously selected aux master
  • Adjust the master aux graphic eq to boost the S frequency and cut everything else
  • Tweak Ducker settings to obtain the desired compression

This follows the same principle of EQ to Compressor Sidechain that large format analogue consoles have. Since update 1.9 refined the Ducker´s controls, this is now 100% efective. Can also be used to control other problematic frequency bands, such as excessive bass on electric instruments or excessive brightness on acoustic guitars.

Cheers!

Yes I’d love a De-Esser aswell and/or a multiband compressor. I would find this extremely useful and a lot of the competition have this feature.

Lots of ways around a desser but it could help.

Al, tricky work around I’ll give that a try, though as in the analog EQ patched into a compressors side chain when the compressor is triggered it’s going to compress the entire audio signal content.

I guess I’m looking for something like the classic BSS DPR901 or DPR422 where it can be set to only compress the the frequency area that needs to be "de-essed.
For those who have not used one of those you can set the frequency that needs to be reduced and there is Q/width control that will let adjust how narrow or wide of an area around the center frequency is compressed.

Is that Frequency dependant compression?

There are several sorts of de-esser.

The most two most common, I believe are:

  1. Broadband Compression where the whole signal is reduced when a range of frequencies go over a certain level - this can be done with a side chain.

  2. Split band, where only a small band of frequencies are compressed - you can emulate this to some extent by using two channels, but it takes time to get it sounding nice and makes changes during the gig difficult.