Word!
Seems like we have been beating this one up for a long time. As I think John or someone said months or nearly a year ago. It seems like the whole scene thing was an after thought. My feelings are scenes are a vital part to committing to a digital console. In fact some of my sales are for that reason.
For me I have just tried to deal with what was there even though I feel it needs a lot of refinement. I have had weird things happen with scenes and left me scratching my head as to if I screwed up or the board did.
For example. 3 weeks ago doing a live 15hr Telethon on GLD. I had all the major acts saved in scenes based on their sound checks. Other acts I worked off a base scene. I had one stage, emcee mics, video playback. The big stage was mixed on another brand and I took a stereo mix from it. I feed the remote truck.
Emcee mics were in full safe mode. During the show several hours in I switched scenes and went to emcee mics. All 4 were dead. Took me way too long to figure out all the pres on emcee mics went to 0 or inf. I finally got them back up. The rest of the show I made that same change many times. Never did it again. Hmm. I have had those kinds of things happen. No overwrites. Just changing scenes.
I fully agree with John. It should be a one button change. The lighting industry has been doing this for ages. Just a GO button for the next cue. It shouldn’t be that hard to understand.
And I Love The Now.
Double two-hour shows tomorrow, and ice gots drunk on frustration, rest mi case for now, youse may watch the happenings next week, when the tubelink presents itself to the audiocommunity at large, or whatever… thanks guys, maysbe weese gettin someplace wit dis.
GCumbee,
I see you frequently help users of AH consoles here on the board. I have gleaned a few tips from you by lurking and would like to say thank you.
Maybe if we ring that bell often and loud enough on enough of their forums they may take a hint and give us a software option of “logical” or “Allen & Heath” style scene operation.
John
John. Thanks. I try to help all I can if the subject is something where I can offer something. Lots of things I stay out of if I have not had any experience with it.
Right now my big beef is the phantom popping issue on GLD. Seriously needs addressing. I have had some real issues with it lately. This scene thing is a biggie too.
This is slightly embarrassing… ahem… let me put it this way: I thought I was sure, but I wasn´t. If your console doesn´t obey you, you might want to take a look at your per scene filters. I did a hard reset a while back, getting rid of some minor glitches, and loaded an earlier show into the machine. In one scene there was a remnant from the rehearsal period, a blockage on mix sends. It was only on this one scene, And I was so confident that my only block was a global softkey-block, that I did not even think about checking it out. The one setting caused the eccentric behaviour with this one scene-change, and made it hard to pinpoint the actual goings-on.
Lesson learned: If you are fifty-something, don´t trust your memory, just check your parameters one more time, so that you can then be sure that you know.
Thanks for your patience, we can of course keep on suggesting improvements on the scene-memory operation, but this problem is now solved. The World is a beautiful place. I even love insects now. BTW, if you highlight a scene from your list, and it shows on the right side of screen, you can then store directly, no recall-button needed.
Best Regards,
T.K.
Ahem…apology accepted…jääräpäinen Suomalainen poika.
Okay, we’re back… now that my Qu behaves, I’d like to know if there is a fluent way to move scenes around? What should I do if I need to create a new scene somewhere in the middle of a sequence, move all subsequent scenes one step forward, one by one? Not efficient.