If doable, please provide a lowcut sidechain to the Saturator. The way it is, all punchy and/or bass heavy material gets “washy”, no matter what algorithm/setting you use.
The lack of, makes it not usable for things like Drum groups/ Masters (modern, punchy material) right now.
Or is there a way to accomplish this, that I am blind for?
Although turning down the dry signal did help a bit, it is still not there. I am still loosing too much punch in the lowend. This is comparing it with external analog equipment, that I am trying to recreate with internal plugins.
Is the even more prominent loss of punch, when using dry+wet, due to phase problems? Do you have any more insight on that?
You would think it was alligned since they default the mix like that, but it isn’t. Or maybe it is, but the saturator changes the phase relationship more at lower frequencies. Haven’t tested it. Regardless, I always have the dry muted.
According to this article, the latency has been compensated for in the wet/dry path.
However the saturator does have latency that is not automatically compensated for if you have identical audio paths with the saturator only inserted on one path. While it is probably uncommon for someone to do this, it isn’t unheard of. Setting it up like that without manually compensating for extra latency would certainly cause phasing issues between the two identical audio paths.
I kind of figured that this was the case since there isn’t any ‘obvious’ phasing issues above 300-400hz. However I agree with OP that there is an issue with the low end if you just use the default wet/dry mix.
I know the article Brian had posted. But it is not, what my ears is telling me…
Didn’t had the time yet, to do a hard fact measurement, though. Hopefully I can figure that out the next days.