In the Editor software, I’ve noticed that the real-time screen updates for things like Gain Reduction seem to lag behind. Sometimes when I click on a virtual fader and pull it down a few dB, the fader seems to stick, then jumps to the new setting. And often my delay tapped tempos don’t audibly match with the tapped rythm, and the display LED blinks in odd patterns.
Has anyone else experienced similar behavior?
I have an iDR-32 running v1.8.3. I don’t own a surface, so I always control the mixer with the Editor. I use softkey simulation for delay tap tempos.
My primary control station is a notebook with a 2.0GHz Core 2 Duo, 4GB RAM with an ATI display adapter. Sometimes I use a different notebook, with a 2.8GHz Core 2 Duo, 6GB of RAM with an ATI display adapter. Sometimes I use both notebooks together, one at FOH and one side-stage. In both cases the OS is Windows 7 Ultimate x64.
The lagginess doesn’t seem to be isolated to a particular notebook.
Seems like problem in configuration of OS try to turn of all fierwall and other network stuff in windows, switch on multicast on iDR. I had similar problem on my Motion computer LE1700 when i changed it to MacBookPro the problem dissapeared.
I was wondering … the iDR-32 has two network ports … are those on an internal hub, or switch? Because if they’re on a hub, there’s chatter on the network between my two Editor computers. Thank you
Bump…enabling multicast appears to have cured my lagginess. Thanks for the handholding, guys
By the way – I had playback running through my system when I rebooted the iDR to enable multicast. Won’t do that again, intentionally. I’m lucky I didn’t lose an HF driver or two or three.